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Description
During three turn overtime, the player whose turn it is when time is called is on Turn Zero

The fact that the second card is so loosely restricted, and Force is so universal (and technically hard-castable) makes it playable in any fair blue deck, and so gives a large portion of the format the necessary panic button to discourage super-aggressive combo

Counter Marker FAQs Do Counters Cancel Each Other Out

The key to Forbid is that playing it for 1UU is never the ideal scenario the cost you want to be paying is 1UU and two cards

But then, you werent playing Forbid in place of Counterspell you were playing them alongside each other as complementary weapons in your permission game plan

The -1/-1 counters and +1/+1 counters cancel each other out in a 1:1 ratio as a state-based action