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Description
Sphinx's Revelation 7

If you have a creature with at least three power, youll always gain more than youre spending
Vintage | Abe Sargent Creatures (24) 2 Golgari Thug 2 Ichorid 4 Bloodghast 4 Golgari Grave-Troll 4 Ingot Chewer 4 Narcomoeba 4 Stinkweed Imp Spells (20) 2 Darkblast 4 Noxious Revival 4 Cabal Therapy 2 Leyline of the Void 4 Bridge from Below 4 Serum Powder Lands (16) 2 Dakmor Salvage 2 Petrified Field 4 Bazaar of Baghdad 4 Mana Confluence 4 Undiscovered Paradise 3

If you could reliably cast this off of a Mountain, a Forest, and a Swamp, that would be great, but that's not an option

For this updated version of the list I was intending to do only instants and sorceries as things like Skullclamp are way to complex and and context dependant to meaningfully compare

Aether Chaser has First Strike and "When Aether Chaser enters the battlefield, you get two energy counters"